Well, it didn’t take long for half my review on this to become outdated. Which is awesome. The latest patch (1.3) has corrected some of my most aggravating little issues. Locking blades. More sort options on menus. The ability to skip the entire core crystal resonate animation. Sending party member default blades on merc missions, which allows you to level those pesky “Kill X of specific monster” nodes without actually needing to locate which of the improbably named beasties is the one you want. (Now we just need a “repeat mission with last party” option.)
And then NG+ which allows you to keep all sorts of progress that would’ve been annoying to do again. Not to mention adding a whole lot of fun blades that are NG+ specific and I can’t wait to try out (although I still have a laundry list of things I wanted to finish before starting an entirely new game to get them).
I’m still not thrilled at the only one save file restriction, but I’m very happy that a lot of the minor annoyances are no more. I’m still (slowly) working my way through various postgame things and will probably get around to NG+ a long while from now.
So if the little issues were stopping you from playing the game, the patches actually are improving things a whole lot.