Title: The Dark Warrior
Author: Kugane Maruyama
Series: Overlord #2
Momonga (now Ainz) is fully aware of his own lack of knowledge about the world he now inhabits. He’s still uncertain how much his former-NPC’s loyalty can be trusted, and the world contains things both from the game Yggdrasil and things he’s never seen before. So Ainz goes undercover as the dark warrior Momon. Together with one of his battle maids, they pose as adventurers in the hopes of learning more. But other plans are afoot in the city, and Ainz may have inadvertently tripped over a few of them . . .
For those coming from the anime, this novel was adapted in episodes 5-9. Again, the adaptation was faithful and the differences are minor (although my favorite addition was the extra information about just what Ainz did with that Jewel of Darkness).
Once again, Momonga/Ainz is proceeding into the world with extreme caution, even though he’s so high leveled that he can afford to seal away most of his magic and simply wave swords around and still be stronger than pretty much any human adversary. But the fun, of course, is in watching HOW everything plays out. The plot really likes putting him in embarrassing situations as well as situations where he can show off.
For example, ogres. Ainz can dispatch ogres with a single blow. His technique is terrible, but his strength allows him to ignore the basics any actual warrior would know. Ainz knows this and is uncomfortable at the amount of awe his “mighty deeds” generate, because to him, ogres that low-leveled would never pose a threat.
This gets even funnier when Ainz decides to challenge the Wise King of the Forest, hoping for a faster way to spread his renown.
Here, too, Momonga’s inner loneliness comes through a little better than the anime. He’s hurting for the friends he used to have, which he sees reflected in a small party of adventurers he teams up with for a time. Their camaraderie reminds him of what he lost and wants to have again, and spreading his name is a way of crying out for them to notice that he’s still here, waiting for them. It’s a little sad he can’t take Touch Me’s example to heart and go out and befriend others, even if they are weaklings, but his paranoia about keeping himself, his former NPCs, and Nazarick safe precludes any overtures.
I like how the game world details keep coming, and also how the various techniques and abilities that pop up show that this is NOT the game Momonga played. That leaves him with plenty to discover (and plenty of new things to embarrass himself with, I’m sure). Again, for those who liked the anime, this is a great way to dig deeper into the world, and to see some of the technical explanations about spells and so forth that never made it to the screen. The book also contains several nice pieces of art on the interior. I rate this book Highly Recommended.